CULTURES GUIDE

All civilizations across six eras

🏹 ANCIENT ERA

🏛️

Greeks

Philosophy and democracy pioneers

Bonus: +20% Science, University access earlier
Unit: Hoplite - Excellent defensive unit
⚔️

Egyptians

Wonder builders and architects

Bonus: -30% Wonder construction cost
Unit: Chariot Archer - Fast ranged unit

⚔️ CLASSICAL ERA

🗡️

Romans

Military engineering masters

Bonus: +2 Build charges on infrastructure
Unit: Legion - Strong early melee
🎯

Chinese

Administrative excellence

Bonus: +1 Influence per turn
Unit: Archer - Reliable ranged unit

📚 MEDIEVAL ERA

⛪

Franks

Cavalry and religious influence

Bonus: +2 Faith from holy sites
Unit: Knight - Powerful cavalry
🏰

Japanese

Discipline and naval superiority

Bonus: +20% Production near coast
Unit: Samurai - Elite melee fighter

⚙️ INDUSTRIAL ERA

🏭

British

Industrial revolution leaders

Bonus: +30% Industry from mines
Unit: Redcoat - Veteran infantry
🔬

Americans

Innovation and continental growth

Bonus: +1 Module capacity on districts
Unit: Minuteman - Mobile rifleman

🚀 MODERN ERA

🛢️

Arabs

Oil industry dominance

Bonus: +50% Oil production
Unit: Mechanized Infantry
⚡

Soviets

Massive army production

Bonus: +50% Unit production
Unit: T-34 Tank